Warsop Stebbing Sunday League Match Rules 2018v3
The spirit and ethos of this League is to have enjoyable Sunday cricket but with the benefits of a simple structure. It provides a friendly but competitive framework and aims to encourage the development of young (13-19 year olds) players which enables them to make the step up from colts and youth cricket to adult cricket. Adult teams are welcome as well, as we hope all matches will be played in the spirit of traditional, friendly, Sunday cricket with sufficient structure. Initially it is open to clubs within a fifteen-mile radius of Chelmsford, which are in membership of the T Rippon Mid Essex League. Clubs throughout Essex are welcome to apply and will be accommodated so long as we’re able to arrange divisions so maximum travel is generally around 30 minutes for away teams.
There are clubs which don’t play on Sundays for various reasons but they may have a few players who would like to play on Sundays. We encourage such players to get together with those of neighbouring clubs who also want to play on Sundays and may form ‘Sunday social clubs’.
With light regulation, low expense, certainty of timing without long travel, the benefits include: enough organisation; friendly ethos; different clubs; and learning and development opportunities for playing, umpiring and scoring. Captains, in conjunction with umpires when appropriate, are responsible for managing matches in accordance with the Spirit of Cricket, the Laws of the Game and these regulations please.
As agreed at the 2017 League Review Meeting, when sides are mainly comprised of young players it is the responsibility of their Club to ensure good general behaviour and conduct throughout; this is the responsibility of the Captain/Manager.
The current MCC Laws, WITH THE EXCEPTION OF LAW 42 WHICH IS NOT TO BE APPLIED, recommendations and ECB directives apply unless otherwise stated in these League Rules & regulations.
- All matches are to be played on the dates agreed between the respective club fixture secretaries, as advised to the Organiser and published before the season starts. Whilst generally expected to be on Sundays between the last Sunday of April and the end of September, they may be played on any day of the week. Please will fixture secretaries and players consult, identify dates when it is known availability will be poor and avoid arranging matches on days eg bank holiday weekends, V & other festival weekends, local beer festivals, players’ weddings, etc!
- In the event of abandoned matches, re-arrangement is not permitted and the points will be shared.
- However, in the event of a clash of fixtures caused by progression to the latter stages of the National Village Cup Knockout competition or similar competition, or loss of players for cricketing reasons/purposes ie selected for district/county/representational trials or matches fixtures may be re-arranged at a mutually convenient date, subject to agreement of the Organiser.
- All matches are to commence at 1pm and finish by 6pm unless agreed otherwise between the respective clubs but they must always last no more than five hours, with 2 hours 20 minutes the maximum time for each innings and 20 minutes for tea between the innings.
- The home club is to supply TWO orange match balls (which must be purchased & collected from Warsop Stebbing prior to the start of the season). Team cards must be completed fully, signed by the Captain and exchanged at the toss. Throughout the match the team cards must be kept available to the umpires, captains and scorers (usually with the on-field umpires). Afterwards each Club must keep their own team card in case of any need for them to be seen later. The League Organiser may ask to see them at any time after the match in case of need. (Team cards are to be collected from Warsop Stebbing along with the supply of orange match balls.)
- The home club is to supply teas & cover the cost of supplying the tea.
- All matches shall be played over a MAXIMUM of 40 overs per-side.
- In the event of inclement weather, the captains may agree to commence a reduced over match and/or to an earlier or later start which can be done in advance (eg ground is wet now but will be dry by 2/3pm so let’s have a 25/30 over match with away side arriving in time for a 3pm start; or rain is forecast for 5pm so let’s start at 12noon). Any proposal to start earlier/later or reduce the number of overs before the start of the match must be agreed by both captains. If no agreement can be reached then the match remains of 40 overs at the originally agreed start time.
- Where rain interrupts play during the first innings, 1 over will be deducted from each innings for every 6 minutes of play lost.
- It is always unfortunate when unexpected rain interrupts the second innings. It is unfair on the side batting first just to use averages and we don’t understand the Duckworth Lewis Method. Any means mutually agreed between the captains to finish the match is acceptable so long as the need for individual players to leave at the expected finishing time for the match is fully respected.
- 15 overs must be completed by each side to constitute a match.
- Where the side batting first is bowled out before the 40th other, the balance of any overs remaining will be lost. The side batting second will have a maximum of 40 overs to chase their target.
- 10 overs will be bowled continuously from each end. Thus, the fielding side will choose which end to start bowling from and 10 overs will be bowled from that end by alternating bowlers; then 10 in the same manner from the opposite end; then 10 from the original end; and finally ten from the opposite end.
- 2 penalty runs to be awarded for all wides with no additional delivery except in the 40th over of an innings. A clear mark must be made one foot from each outside stump. All leg side deliveries passing the batsman and one foot or wider must be adjudged wide. However, if both sides agree before the match commences, they can judge all balls passing the batsman outside the leg stump to be treated as wide.
- In all respects not amended by these regulations, the Laws of Cricket are to be applied; so an extra delivery will be required after a No Ball but there will be no ‘free hits’.
- Bowlers may not bowl more than 5 overs in a spell and must then wait the same number of alternating overs before bowling again (ie if they have bowled 5 overs they must wait 10 consecutive overs before they can bowl again).
- Batsmen are to retire on reaching the score of 50 runs and are permitted to return in the order in which they retired when the last batsman in the team is either out or has to retire.
- Teams may play in coloured clothing other than orange.
- Teams can play music during intervals in play, for boundaries and wickets should they so wish but must not disturb neighbours and other users of grounds.
- In a 40 over match, the maximum number of overs permitted per bowler is 8. In rain-curtailed matches, no bowler may bowl more than one-fifth of the overs.
- Points will be awarded as follows
- 4 points for a win
- 3 points for a tie
- 2 points each for a no-result
- 0 points for defeat
- In the event of the scores of both teams being equal after their allotted overs, the result will be declared a tie, regardless of the number of wickets lost.